October 7, 2011 No Comments

Development Model for the Connected Age

Endorsed Development, a new way of attracting a market for products we want to create.

Since the Stone Age, products have been developed based on need. They were meant to solve problems and assist us in completing tasks. To begin with, it was survival tasks, soon followed by transportation tasks, trading tasks, and leisure tasks. In design, form closely followed function.

As we developed greater technical skills, we began to innovate. We refined designs to be more usable and more attractive. Occasionally, because of cost and demand for the products, designs were adjusted based on ease of manufacture. When we had to get something to market quickly, we concentrated on making it work and shipping it as soon as we could.

Design-Driven Development

With automation and the assembly line, speed of manufacture was handled so we concentrated once more on making things attractive as well as functional. We were still tied to the products-as-solution imperative, but we could add features that we thought were fun. Features became selling points, even though marketers kept reminding us that it was benefits, not features, that sold products.

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May 23, 2011 No Comments

Social Media Ripples

Like dropping a stone into a calm pond, building your social network starts ripples that will pay off in ways you cannot even imagine. When I talk about networking for business, I mention the analogy of planting seeds. The harvest doesn’t come instantly, but when it does, it usually turns out to be well worth the wait.

A ripple spreading out across a pond takes time to travel, too. It may collide with other ripples, started by other stones — yours or someone else’s. Our social media activities are small gestures, just 140 characters, or a short status on Facebook, maybe even a brief comment on a blog. This is far less work than traditional business networking activities. You can achieve more with less effort.

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